Built by 2 parallel agents (+ image-API research):
- @pyre/prometheus: generateSpawn() engine — deterministic §9 meta-mixer
(40/25/20/15), prompt builder ("inspired mutation, not a clone" + no
people/brands), name/ticker/lore/tagline gen, image-prompt, denylist + moderation
safety. PROVIDER-ABSTRACTED (TextProvider/ImageProvider/ModerationProvider) with
deterministic STUBS so it runs keyless today; real call shapes documented (Claude
Haiku text · FLUX schnell image · OpenAI omni-moderation). 13 tests.
- @pyre/db: migration 002 (prometheus_generations, spawn_records) + record/list/get.
- @pyre/api: admin-gated POST /api/prometheus/generate + /api/spawn/launch
(x-admin-token; CLOSED with 403 when ADMIN_API_TOKEN unset; timing-safe compare),
public GET /api/spawns + /api/spawn/:id.
- @pyre/web: public /spawn record page; @pyre/core SpawnRecord type.
Verified: typecheck 8/8, 134 tests (core 91 + prometheus 13 + solana 30), web build
(+/spawn), migrate 002 live, /api/spawns OK, admin gate returns 403 (unconfigured).
Follow-ups: set ADMIN_API_TOKEN to use admin endpoints; wire real provider keys;
receiptId→DB-id wiring; admin generation UI.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
474 lines
16 KiB
TypeScript
474 lines
16 KiB
TypeScript
/**
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* @pyre/prometheus — AI generation logic for Spawn identity (§9, §16).
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*
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* Responsibilities (§13): prompt templates, the meta mixer, output parser,
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* safety checks, and the image-prompt generator. See §9 (Prometheus AI Meta
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* Mixer) and §16 (Security / AI safety) of `docs/PYRE_MVP_DESIGN.md`.
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*
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* Design notes:
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* - Prometheus generates Spawn *identity* only — it never controls funds.
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* - Generation is PROVIDER-ABSTRACTED and STUBBED: it runs with NO network/keys
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* today. Real providers slot in later behind `TextProvider` / `ImageProvider`
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* / `ModerationProvider` (see `providers.ts`). This package adds NO SDK deps.
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* - The meta mixer is DETERMINISTIC from a seed derived from the input (no
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* `Math.random`): same input → same theme → same Spawn. The §9 "probabilistic"
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* weighting is realized as a fixed influence budget (40/25/20/15) sampled by a
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* deterministic hash so results are reproducible and testable.
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* - Produce inspired mutations, NOT direct clones of existing/copyrighted memes;
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* forbid real people, brands, and trademarks.
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*/
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import type { PrometheusInput, PrometheusGenerateResponse } from "@pyre/core";
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import {
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StubImageProvider,
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StubModerationProvider,
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StubTextProvider,
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deriveInputSeed,
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hashString,
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type ImageProvider,
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type ModerationProvider,
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type TextProvider,
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} from "./providers.js";
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export {
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StubImageProvider,
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StubModerationProvider,
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StubTextProvider,
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hashHex,
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hashString,
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deriveInputSeed,
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} from "./providers.js";
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export type { ImageProvider, ModerationProvider, TextProvider } from "./providers.js";
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// ---------------------------------------------------------------------------
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// Meta mixer
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// ---------------------------------------------------------------------------
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/**
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* §9 influence budget. Weights sum to 100. Deterministic, not random — the
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* "probabilistic" model is approximated by a fixed budget sampled via hashing.
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*/
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export const META_WEIGHTS = {
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burnedArchetypes: 40,
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essenceThemes: 25,
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chaosMutation: 20,
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operatorSeed: 15,
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} as const;
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/** A single influence contribution to the theme. */
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export interface MetaInfluence {
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source: keyof typeof META_WEIGHTS;
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weight: number;
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/** Concrete theme tokens contributed by this source. */
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terms: string[];
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}
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/** The deterministic theme produced by the meta mixer. */
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export interface MetaTheme {
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/** Deterministic seed the whole generation derives from. */
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seed: number;
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/** Weighted influences, ordered by descending weight. */
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influences: MetaInfluence[];
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/** Flattened, weighted-priority theme keywords (deduped). */
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keywords: string[];
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/** Dominant archetype chosen deterministically from burned tokens. */
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dominantArchetype: string;
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/** Chaos factor 0..1 driving mutation strength. */
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chaos: number;
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}
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function dedupe(values: string[]): string[] {
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return [...new Set(values.map((v) => v.trim()).filter((v) => v.length > 0))];
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}
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/**
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* Deterministically pick up to `count` items from `pool`, seeded by `seed`.
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* Stable for a given (pool, seed, count).
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*/
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function pick(pool: string[], count: number, seed: number): string[] {
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if (pool.length === 0 || count <= 0) return [];
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const out: string[] = [];
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const used = new Set<number>();
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let cursor = seed >>> 0;
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for (let i = 0; i < count && used.size < pool.length; i++) {
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// Advance the cursor deterministically and map into the pool.
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cursor = hashString(`${cursor}:${i}`);
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let idx = cursor % pool.length;
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// Linear-probe to the next unused slot for stable, collision-free picks.
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while (used.has(idx)) idx = (idx + 1) % pool.length;
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used.add(idx);
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const v = pool[idx];
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if (v !== undefined) out.push(v);
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}
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return out;
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}
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/**
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* Run the deterministic meta mixer. Builds a weighted `MetaTheme` from the
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* input using the §9 influence budget (40% burned archetypes, 25% essence /
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* transmuted themes, 20% chaos mutation, 15% operator seed). Same input (and
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* `operatorSeed`) → same theme.
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*/
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export function runMetaMixer(input: PrometheusInput, operatorSeed?: string): MetaTheme {
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const seed = deriveInputSeed(input, operatorSeed);
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const chaos = Math.min(1, Math.max(0, input.chaosFactor));
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// 40% — burned token archetypes (archetypes + burned token names/symbols).
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const burnedPool = dedupe([
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...input.dominantArchetypes,
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...input.burnedTokens.flatMap((t) => [t.symbol ?? "", t.name ?? ""]),
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]);
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// 25% — essence / transmuted themes (transmuted tokens + metadata themes).
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const essencePool = dedupe([
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...input.transmutedTokens.flatMap((t) => [t.symbol ?? "", t.name ?? ""]),
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...input.tokenNames,
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...input.tokenSymbols,
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...input.metadataDescriptions,
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]);
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// 20% — chaos mutation (deterministic mutators scaled by chaos factor).
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const chaosPool = [
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"glitch",
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"feral",
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"molten",
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"fractured",
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"spectral",
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"riftborn",
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"ashen",
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"warped",
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];
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// 15% — operator seed (manual theme + injected operatorSeed).
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const operatorPool = dedupe([input.manualThemeSeed ?? "", operatorSeed ?? ""]);
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// Allocate counts proportional to weights (and chaos for the chaos source).
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const burned = pick(burnedPool, 4, seed ^ 0x40);
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const essence = pick(essencePool, 3, seed ^ 0x25);
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const chaosCount = 1 + Math.round(chaos * 3); // 1..4 mutators
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const chaosTerms = pick(chaosPool, chaosCount, seed ^ 0x20);
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const operator = pick(operatorPool, 2, seed ^ 0x15);
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const influences: MetaInfluence[] = [
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{ source: "burnedArchetypes" as const, weight: META_WEIGHTS.burnedArchetypes, terms: burned },
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{ source: "essenceThemes" as const, weight: META_WEIGHTS.essenceThemes, terms: essence },
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{ source: "chaosMutation" as const, weight: META_WEIGHTS.chaosMutation, terms: chaosTerms },
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{ source: "operatorSeed" as const, weight: META_WEIGHTS.operatorSeed, terms: operator },
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].sort((a, b) => b.weight - a.weight);
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const keywords = dedupe(influences.flatMap((i) => i.terms));
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const dominantArchetype = burned[0] ?? input.dominantArchetypes[0] ?? "ember";
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return { seed, influences, keywords, dominantArchetype, chaos };
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}
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// ---------------------------------------------------------------------------
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// Prompt building
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// ---------------------------------------------------------------------------
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/** Anti-clone / anti-impersonation guard text reused across prompts. */
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const SAFETY_GUARD = [
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"Create an ORIGINAL, INSPIRED MUTATION of existing meme themes — NOT a clone",
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"of any existing or copyrighted meme, token, character, or brand.",
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"FORBIDDEN: real people (living or dead), public figures, real companies,",
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"brands, trademarks, logos, or any real-world likeness.",
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].join(" ");
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/**
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* Build the text-generation prompt from the meta-mixer theme. Instructs the
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* model to produce an inspired mutation (not a clone), forbids real
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* people/brands/trademarks, and demands strict JSON output.
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*/
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export function buildPrompt(input: PrometheusInput, operatorSeed?: string): string {
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const theme = runMetaMixer(input, operatorSeed);
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const influenceLines = theme.influences
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.map((i) => `- ${i.weight}% ${i.source}: ${i.terms.join(", ") || "(none)"}`)
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.join("\n");
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return [
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"You are Prometheus, the PYRE firebringer. Forge a new meme-token Spawn",
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"identity from the ashes of burned tokens. This is entertainment only — no",
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"financial promises.",
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"",
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SAFETY_GUARD,
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"",
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`Dominant archetype: ${theme.dominantArchetype}`,
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`Chaos / mutation strength: ${theme.chaos.toFixed(2)}`,
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"Weighted meta influences (§9 meta-mixer budget):",
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influenceLines,
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"",
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`Theme keywords: ${theme.keywords.join(", ") || "ash, ember, rebirth"}`,
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"",
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"Output STRICT JSON ONLY, no prose, matching exactly this schema:",
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'{ "name": string, "ticker": string, "lore": string, "tagline": string,',
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' "description": string, "imagePrompt": string }',
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"Ticker: 2-10 uppercase A-Z0-9 characters. Name: short and evocative.",
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].join("\n");
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}
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// ---------------------------------------------------------------------------
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// Image prompt
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// ---------------------------------------------------------------------------
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/**
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* Generate the image-generation prompt for the Spawn artwork. Carries the same
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* style guard: no real-person likeness, no trademarked logos/brands.
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*/
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export function generateImagePrompt(
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parsed: ParsedSpawn,
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theme: MetaTheme,
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): string {
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const base =
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parsed.imagePrompt.trim().length > 0
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? parsed.imagePrompt.trim()
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: `${parsed.name}: a ${theme.dominantArchetype} meme creature reforged from ash`;
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return [
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base,
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`Mood keywords: ${theme.keywords.slice(0, 6).join(", ") || "ash, ember, rebirth"}.`,
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"Style: original digital meme art, bold, high-contrast, clean silhouette.",
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"STYLE GUARD: do NOT depict any real person's likeness; do NOT include any",
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"trademarked logos, brands, or copyrighted characters; original design only.",
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].join(" ");
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}
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// ---------------------------------------------------------------------------
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// Output parsing
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// ---------------------------------------------------------------------------
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export interface ParsedSpawn {
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name: string;
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ticker: string;
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lore: string;
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tagline: string;
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description: string;
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imagePrompt: string;
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}
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function asString(value: unknown): string {
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return typeof value === "string" ? value : "";
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}
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/**
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* Parse + defensively validate the text JSON into typed fields. Tolerates
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* surrounding prose by extracting the first JSON object. Missing fields become
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* empty strings; the ticker is normalized to uppercase alphanumerics.
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*/
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export function parseOutput(raw: string): ParsedSpawn {
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let text = raw.trim();
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// Strip ```json fences if a model wrapped the JSON.
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const fence = text.match(/```(?:json)?\s*([\s\S]*?)```/i);
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if (fence?.[1]) text = fence[1].trim();
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// Fall back to the first {...} block if there is leading/trailing prose.
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if (!text.startsWith("{")) {
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const start = text.indexOf("{");
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const end = text.lastIndexOf("}");
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if (start >= 0 && end > start) text = text.slice(start, end + 1);
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}
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let obj: Record<string, unknown> = {};
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try {
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const parsed: unknown = JSON.parse(text);
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if (parsed && typeof parsed === "object") {
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obj = parsed as Record<string, unknown>;
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}
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} catch {
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obj = {};
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}
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const ticker = asString(obj["ticker"])
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.toUpperCase()
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.replace(/[^A-Z0-9]/g, "")
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.slice(0, 10);
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return {
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name: asString(obj["name"]).slice(0, 64),
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ticker,
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lore: asString(obj["lore"]),
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tagline: asString(obj["tagline"]),
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description: asString(obj["description"]),
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imagePrompt: asString(obj["imagePrompt"]),
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};
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}
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// ---------------------------------------------------------------------------
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// Safety checks
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// ---------------------------------------------------------------------------
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/**
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* Local offline denylist. Categories map to the §16 "AI output abuse" defenses:
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* hate/slurs, explicit content, impersonation, copyright/clone, and scam terms.
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* Patterns are intentionally conservative and word-boundary anchored where
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* sensible to limit false positives.
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*/
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const DENYLIST: { category: string; patterns: RegExp[] }[] = [
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{
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category: "hate",
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patterns: [/\bnazi\b/i, /\bslur\b/i, /\bgenocide\b/i, /\bkkk\b/i],
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},
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{
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category: "explicit",
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patterns: [/\bporn\b/i, /\bnsfw\b/i, /\bexplicit sex\b/i, /\bchild\s*porn\b/i],
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},
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{
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category: "impersonation",
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patterns: [
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/\belon\s*musk\b/i,
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/\bdonald\s*trump\b/i,
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/\bofficial\b/i,
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/\bverified\b/i,
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],
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},
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{
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category: "copyright",
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patterns: [
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/\bpepe\b/i,
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/\bdisney\b/i,
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/\bnintendo\b/i,
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/\bpokemon\b/i,
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/\bmickey\s*mouse\b/i,
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/\btrademark\b/i,
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],
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},
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{
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category: "scam",
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patterns: [
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/\bguaranteed\s*returns?\b/i,
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/\b\d+x\s*guaranteed\b/i,
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/\brug\s*pull\b/i,
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/\bairdrop\s*scam\b/i,
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/\bsend\s*\d+\s*get\b/i,
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],
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},
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];
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/** Result of safety screening: a flat list of `category:detail` risk flags. */
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export interface SafetyResult {
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flagged: boolean;
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riskFlags: string[];
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}
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/**
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* Screen text against the local denylist and the injected `ModerationProvider`.
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* Returns combined risk flags. Defaults to the offline stub moderation.
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*/
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export async function runSafetyChecks(
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text: string,
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moderation: ModerationProvider = new StubModerationProvider(),
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): Promise<SafetyResult> {
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const riskFlags: string[] = [];
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for (const { category, patterns } of DENYLIST) {
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for (const pattern of patterns) {
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const match = pattern.exec(text);
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if (match) {
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riskFlags.push(`denylist:${category}:${match[0].toLowerCase().trim()}`);
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}
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}
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}
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const mod = await moderation.check(text);
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if (mod.flagged) {
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if (mod.categories.length === 0) {
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riskFlags.push("moderation:flagged");
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} else {
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for (const c of mod.categories) riskFlags.push(`moderation:${c}`);
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}
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}
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return { flagged: riskFlags.length > 0, riskFlags };
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}
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// ---------------------------------------------------------------------------
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// Top-level orchestration
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// ---------------------------------------------------------------------------
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export interface GenerateSpawnOptions {
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text?: TextProvider;
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image?: ImageProvider;
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moderation?: ModerationProvider;
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/** Chaos factor override 0..1. Falls back to `input.chaosFactor`. */
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chaos?: number;
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/** Operator theme seed injected at call time. */
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operatorSeed?: string;
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}
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/** Max regeneration attempts before flagging and returning best-effort output. */
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const MAX_ATTEMPTS = 2;
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/**
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* Orchestrate end-to-end Spawn generation:
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* meta-mix → buildPrompt → text.generate → parseOutput →
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* safety + moderation (regenerate-or-flag) → generateImagePrompt →
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* image.generate → assemble `PrometheusGenerateResponse`.
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*
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* Defaults to the deterministic Stub providers, so it runs offline with no keys.
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*/
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export async function generateSpawn(
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input: PrometheusInput,
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opts: GenerateSpawnOptions = {},
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): Promise<PrometheusGenerateResponse> {
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const text = opts.text ?? new StubTextProvider();
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const image = opts.image ?? new StubImageProvider();
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const moderation = opts.moderation ?? new StubModerationProvider();
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const effectiveInput: PrometheusInput =
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opts.chaos === undefined ? input : { ...input, chaosFactor: opts.chaos };
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const theme = runMetaMixer(effectiveInput, opts.operatorSeed);
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const prompt = buildPrompt(effectiveInput, opts.operatorSeed);
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let parsed: ParsedSpawn = {
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name: "",
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ticker: "",
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lore: "",
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tagline: "",
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description: "",
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imagePrompt: "",
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};
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let riskFlags: string[] = [];
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// Regenerate-or-flag loop: a clean pass wins; otherwise keep the last attempt
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// and surface its risk flags for human review (§16 human approval in MVP).
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for (let attempt = 0; attempt < MAX_ATTEMPTS; attempt++) {
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// Vary the prompt deterministically per attempt so a regenerate differs.
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const attemptPrompt = attempt === 0 ? prompt : `${prompt}\n\n[regen:${attempt}]`;
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parsed = parseOutput(await text.generate(attemptPrompt));
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const screenText = [
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parsed.name,
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parsed.ticker,
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parsed.lore,
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parsed.tagline,
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parsed.description,
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].join("\n");
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const safety = await runSafetyChecks(screenText, moderation);
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riskFlags = safety.riskFlags;
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if (!safety.flagged) break;
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}
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const imagePrompt = generateImagePrompt(parsed, theme);
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// Screen the image prompt too; merge any new flags.
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const imageSafety = await runSafetyChecks(imagePrompt, moderation);
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if (imageSafety.flagged) {
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riskFlags = [...new Set([...riskFlags, ...imageSafety.riskFlags.map((f) => `image:${f}`)])];
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}
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const imageResult = await image.generate(imagePrompt);
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return {
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generationId: crypto.randomUUID(),
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spawnName: parsed.name,
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ticker: parsed.ticker,
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lore: parsed.lore,
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imagePrompt,
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metadata: {
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tagline: parsed.tagline,
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description: parsed.description,
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imageUrl: imageResult.url,
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imageB64: imageResult.b64,
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themeSeed: theme.seed,
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themeKeywords: theme.keywords,
|
|
dominantArchetype: theme.dominantArchetype,
|
|
chaos: theme.chaos,
|
|
},
|
|
riskFlags,
|
|
};
|
|
}
|